Bruce (Longfellow Yost), Tim (Anpago Yost) and Chris (Tonk Sangaree) all wake early in the morn to go see that modern masterwork of American cinematography, Alamo. Both Tim and Chris leave the theater rolling their eyes, while Bruce exults in the way that Billy Bob Thornton didn't leave a piece of scenery anywhere between here and the Rio Grande without teeth marks. Chuck (Darg Sangaree) misses the movie, but does come up with an epic story to explain why. He describes how he now has one kitten, down from a peak supply of four... err, three. He further relates that the creature is young enough that it cannot yet consume solid food. From the back of the room, an anonymous voice chirps up, "That girl at the office, she's breast-feeding her baby. Maybe she has some to spare, but how do you even ask someone that kind of question?" Almost everyone else shows a surprising amount of restraint by pretending that they didn't hear the comment.
Paul shows up later, confessing that there was nothing about Alamo that spoke to him. Not even Billy Bob Thornton talking about, "That Davy Crockett feller." Billy (Andrindor) migrates his way in even later and is quite shocked by the volume of cheering that greets his arrival.
The other characters explain to Longfellow Yost and Anpago Yost that everyone got killed last session, but still the group came back with a lot of spare change. Tonk Sangaree tells them that they have 23,040 gold in store credit at Grynn's. Longfellow and Anpago don't need to be told twice: they go shopping.
Longfellow spends some time looking over the shop's inventory. One of the kobolds explains (in verse) that they have magical bags and bracers and baubles and pipes and dust! And a Broom of Flying. Longfellow scoffs at the Broom of Flying. But then the salesman shows him a Figurine of Wondrous Power, a Marble Elephant. Longfellow exults to Tonk, "Can you imagine how useful an airdroppable elephant would be? I must have it!" Tonk nods. Longfellow flaps off with his new elephant statuette.
Anpago Yost looks around. His eyes light upon a pair of Bracers of Health +2 for 4000 gold. He squeals out in excitement, "Bracers of hit points! They must be mine!" He flits around in agitation until the salesman wraps up the bracers for him. He explains to Tonk, "I spent most of last month learning how to be a pixie. You realize that pixies normally live entirely upon coffee and pixie sticks! Hey, it's time for another one! Will it be good! I bet it'll be good! Oooh, I love pixie sticks! <slurp> That was good! That was really good! Will the next one be good! I hope it will be good!" Tonk rolls his eyes and reflects with some thanks that Anpago is building himself into a headache that will last for six months.
Darg Sangaree wanders around doing some window-shopping. He notices that the shop has a Periapt of Foul Rotting, Gauntlets of Fumbling, and a Ring of Clumsiness in the clearance bin, under a sign clearly marked "NO RETURNS".
The characters invest in a couple of other general-purpose items, including a Wand of Magic Missile (3rd level caster, 2250 gold) and six potions of Lesser Restoration. This eats up the last of the store credit.
Andrindor suggests to the others that they should all go with him to the annual fund-raising benefit of the Academy of Arcane Lore, hosted at the Temple of Pelor. He explains that he has an invitation because he is an alumnus of the place, and can bring along really as many guests as he pleases. Everyone else is shocked to discover that Andrindor actually has some kind of education. They all act very abashed around him afterwards.
The invitation indicates that the doors will open at 17:00, with food and drink at 16:30, followed by a variety of speeches, a solicitation for donations and finally the election of new members of the Board of Regents.
The characters decide to show up at 17:00. On the way, Tonk Sangaree arranges to purchase a thick leather shoulder pad so Longfellow Yost can perch there. Tonk looks in a mirror and grouses, "I look like some kind of Nazi supervillain..." Anpago Yost agrees to show up, though he mourns that he'll probably be the only pixie there. Darg Sangaree reassures him, "Don't worry, you might be able to find a few pixiephiles if you try."
The characters approach the temple. They notice that there is a substantial crowd of people waiting in line, but not at the temple doors. Tonk asks a frizzy-haired peasant with a chicken, "What are you waiting for?" The fellow warbles out, "We are here to see the anchorite!" Tonk asks Darg out of the side of his mouth, "What's an anchorite?" Darg responds, "Uhh... I think it's got something to do with anchors..." Tonk rolls his eyes yet again and asks some of the smarter-looking peasants the same question. All of them are easily able to tell him that the Anchorite is a holy woman named Julia. Once a month she sees people and gives them advice. One of the peasants notices Darg scowling in the background and asks Tonk, "Why are you asking me these simple questions, when I can see that your companion is a priest of Kord and should have learned all this in his first semester in seminary?" Tonk mutters something unintelligible and thanks the peasant.
The line winds slowly towards a small building with a garden. The characters can see some guards in the livery of the Temple of Pelor standing nearby. They can also see some people bribing folks for better places in line. They estimate that Julia will be seeing people for another hour, and suspect that many of the folks near the end of the line will not be able to see her today.
The characters draw lots to decide who will stand in line. Longfellow gets the short end of the stick. He hops his way into line. A tradesman looks down at him and sympathetically offers, "Aw, man, you must want the Anchorite to tell you how you can get your human shape back." Longfellow squawks up at the man, "No way! Awk! I want to know how to deal with my gambling debts." The other characters see how having Longfellow wait in a line full of humans is going to work out badly and decide to delegate the task to the next-most unqualified character instead. Anpago ends up with the job. Tonk Sangaree hands him some coins and tells him to buy a better place in line.
Anpago manages to bribe his way past several peasants. He advances in line until he comes up behind a sixty-ish human with a vicious scar from his mouth to his ear. The man is wearing a blue robe worked with arcane symbols and an intricate silver chain. Anpago introduces himself, then says, "I'm part of an adventuring group. We're not as mercenary as most of our kind. For example, we're interested in putting together a network of tuberculosis clinics." The magician indicates that he's brought a donation to the fundraising banquet (small by his standards, but maybe large by theirs), and that he wishes to ask the Anchorite how best to continue his mission to make the world a better place. Anpago suggests, "She might tell you to buy a twelve-pack of Coke and walk down a street singing and handing out opened bottles of soda. If they drink it, they are good and trusting. If they don't, then they are untrusting and evil and must be killed." Anpago continues to babble, only remembering to ask the fellow's name late in the process. It turns out that his name is Augustine. Augustine doesn't know what it's like in Turkish prisons, but he thinks that Stone to Mud and Stone to Flesh will do good things against stone golems. He hears that the Anchorite Julia spends her time in prayer, speaking only to the priest Abelard except for the single day each month when she speaks to the people. Anpago nods very fast, then asks, "Do you think she hands out cookies? I could really go for a cookie right now. I need a cookie right now. Do you have a cookie?" Augustine thinks, "Goddamn pixies. Next he'll suggest that the Anchorite should put her fortunes into cookies and distribute them that way."
Anpago talks Augustine into letting him go past, then continues bribing his way through the line. Along the way, he encounters Asta and Isaac, both of them sixteen-year-old Academy students nervous about their performance during the upcoming exams. They are eminently bribable. They are also very charming folks. They do make some comments to the effect that a number of Academy students have gone missing in recent days. Anpago groans, "Gee Buffy, let's go see what happened to all those missing high school students..." Asta says that the administration puts up notices saying that they went home, but she's also seen things sneaking around stealing chickens. She's told Professor Vermmond Haggus about it, but he just told her not to worry. Anpago asks, "What's Haggus like?" Asta and Isaac answer in unison, with blank looks, "He is our favorite professor. He is just great. And his nephew is one of the students that went missing." They explain that he is Professor of Transmutation and Alchemy. They point out where he is waiting in line to talk to the Anchorite, a bit further up towards the little house. They assure Anpago that he knows all about the conspiracies, but refuse to explain any further.
Anpago brings along the two students in his bribery-oriented trip through the line. In short order, he runs into the halfling Professor Highhill. The halfling Professor is very short, very plump, possibly very juicy, and wears clothes about two sizes too small. His voice is nasal and unpleasant. Anpago very assiduously looks at almost anything else while he talks to the Professor.
Professor Highhill explains that he teaches Divination. Not Defense Against the Dark Arts. He sniffs at Anpago, "Well, I wouldn't expect someone like you to have much use for it. I'm sure that your talents lie more in the direction of... killing things." Anpago twitters back, "Actually, I'm an enchanter." Highhill grouses, "Oh, you're a control freak." Anpago does a quick barrel roll, swoops up into a disjointed Immelmann Turn, then flutters back down to explain, "No, I'm a pixie. Do you have any sugar?" Professor Highhill looks pained, "Would you like to go ahead of me?" Anpago chirps out brightly, "Thank you!" Professor Highhill adopts the expression of a halfling with terminal constipation.
Professor Vermmond is a wildly red-haired dwarf. The students Asta and Isaac introduce him. Showing that he's nobody's fool, Professor Vermmond immediately deduces that Anpago is not a student at the Academy. He growls, "So, you come some long way to give money to this half-ass institution?" Anpago is confused, "Uhh... I thought this was a good school." Vermmond continues growling, "Oh, it could be if we knew where the money was going, and why the students keep on disappearing. I'm sure that the administrators are selling them into slavery. And Jakobus Pauley is some kind of demonic entity! I've seen him slinking around all red-eyed and scaly!" Anpago flutters to and fro while replying, "That's interesting. My friends and I are travelers and don't have a lot of material goods, so mostly what we can donate is an absence of evil. So if you could point us towards a creepy barn or convenient cave mouth, we'd really appreciate it." Professor Vermmond admits that there is a whole network of tunnels underneath the campus. He thinks that the necromancy professor who lives off campus is the only one who has his head screwed on right.
Anpago flutters into the Anchorite Julia's cottage. He notices that she looks a bit tranced, and maybe has a touch of elvish blood in her. She sees him and utters words: "Anpago, what do you need?" Anpago chirps back, "We want to know how to find evil that we can destroy. And we don't mind getting paid along the side."
Julia seems to look out into the space between the worlds. Her words become heavy and strange. "The agents of darkness will send their creatures into the mountains to mine for the metals that build their machines of war. You can find them and destroy them. Darkness surrounds us. You can sever its threads so that the Light of Pelor can surround us." She puts something in his hand, a gold ring. Anpago sees a decorative chain pattern on the outside, with the letters "AAL" inscribed amid the chains. Her name is carved on the inside. When he shows it to Tonk later on, Tonk warns him not to pawn it for sugar money.
Meanwhile, the other characters approach the crowd at the entrance to the Temple. There is a short, fat priest with a guest list and five guards standing before the doors. They are clearly intended to keep undesirable folks out. Darg and Tonk spend some time trying to talk to the people in the crowd. They only learn about the best inns in Highthrone. Then Longfellow tries chatting some folks up. He turns out to be very popular: everyone wants to talk to the talking eagle. He ends up in a conversation with Dimble Galemont, a gnome Professor of Illusion. The gnome is wearing black pants with gold stitching and a ruffled white shirt with fiery red gems sewn into the front. He looks every bit the Lord of the Dance. He claims that the ball used to be held at the Arcane Academy, but three years ago when the Temple of Pelor completed their grand ballroom the Academy's yearly fundraiser move to the new venue. Professor Galemont admits he isn't entirely sure what the reasoning was, but thinks that the Chancellor believes that the Temple ballroom is much nicer than the one at the Academy.
The Professor talks about some of the other guests and professors. He also mentions that there will be an open house at the Academy the day after the ball.
Tonk Sangaree manages to build up a list of the various missing students by carefully interrogating the professors and staff waiting to get into the Temple.
The characters are starting to lose their patience when the overly-tardy Andrindor finally shows up with the invitations. Suddenly equipped with enough respectability to get past the priest at the door, the characters all file into the Temple of Pelor.
Andrindor went to this school, and he already knows everyone. He goes right to his old teacher, Malvinus Zefflin, Professor of Evocation. She's well known for her sometimes-excessive sense of humor. Her big hoop earrings and jangling bracelets contrast nicely with her long navy-colored dress. The characters notice that she ends every sentence with "like". She tells Andrindor that Professor Haggus has been banned from this year's ball, ever since that disruption he caused at last year's ball. She swears that this time she had nothing to do with it. Apparently, Professor Haggus has a well-developed sense of paranoia. He is constantly imagining terrible conspiracies. She also relates that the Anchorite Julia has recently been suffering terrible nightmares. The Anchorite has taken up gardening as a way to try and relax.
Andrindor immediately causes something of a stir by walking up to the donations table and plunking down a donation of 2000 gold. He then pays the 25 gold application fee to be considered for the Board of Regents in the election later in the evening.
Longfellow flaps up onto the donations table and leaves a single shiny tourmaline behind.
Anpago finds out that Professor Haggus is not on the guest list. He watches as the professor attempts to get past the guards and ends up in a bit of an altercation with them instead. Anpago volunteers to help the professor to sneak in. He spends most of the rest of the evening distracting himself with Mission Impossible-style subterfuges with Professor Haggus.
The hall of the Temple is really very impressive. Standing on either side of the entry to the Temple proper are two statues, one of a robed dwarf and one of a elderly woman. One of these is the Temple founder, the other the Academy founder. All around the edges of the hall carved tables sag under the weight of plates piled high with nice things to eat. Scurrying priests of Pelor in yellow robes bring more food to keep the tables full. The atmosphere is completed by an array of minstrels playing lutes in the corner.
Tonk Sangaree and Darg Sangaree head to the buffet table. Longfellow Yost flaps up to the top of a column and watches the room. Andrindor works the room, learning which professors are present and which are absent. He sees the tacky gnome professor talking to the Evocation professor. She wants to know where Alton has gone. They threaten each other with illusion pranks. The gnome says that the rumor is that the Chancellor found Alton's experiments to be too controversial and fired him. Then again, the man's a necromancer so of course his experiments are controversial.
Longfellow overhears a conversation between a halfling with a handlebar moustache and a fat halfling with too-short pants. The both of them are staring at Tonk. Handlebars grouses, "Great, more stinking adventurer scum. I know the Academy depends on them for funding, but I just can't stand the smell." The other halfling responds in a high-pitched voice, "As dull as they are, they do help to fund the Academy and thus my studies. Alton even suggested that we give some of them honorary degrees in exchange for more money." Their conversation turns to the rumors that live orks are being delivered to the University for experiments. The high-pitched halfling is mostly upset because he's being cut out of the business. He claims that he could get more orks for a lower price, if only the Academy would deal with him.
Tonk spots two very dramatic-looking women talking to each other. He eavesdrops upon their conversation, hoping that the drool falling limply from his lips isn't too obvious. One woman is upset that the Ball isn't at the Academy anymore. The other says that the first woman is the reason the Ball moved: she was "disrupting the studies" by picking up young male students. The seductive professor mourns that Corliss vanished, she can't believe that he just went home. He tells her everything.
Darg Sangaree is talking to the High Priestess of Pelor when a young woman approaches her and explains that there is some problem with disease among the servants at the Academy. She says that some of them have broken out in a scaly rash. The High Priestess is rather concerned, and agrees to look in on the situation tomorrow morning when she drops off the donations. Darg cannot think of any actual disease that causes people to break out in black scales. The High Priestess agrees with this assessment, but suggests that this might be a new disease.
Andrindor is working the crowd, trying to build support for his candidacy for the Board of Regents when he overhears a conversation between the Chancellor and the Vice-Chancellor. The Vice-Chancellor is desperately upset. He tells the Chancellor, "I can't account for 20,000 gold in our accounts! And the Regents will be demanding to see our books tomorrow!" The Chancellor speaks in a soothing voice, "Calm down, Jacobus. I'm sure you just need some sleep. You'll find the error in the morning."
By the time the speeches are scheduled to start, Anpago has managed to get Professor Haggus into the hall. Professor Haggus promptly stomps up to the stage and commences a long diatribe on how the faculty needs to be paid more and how all the donated money is being siphoned off for private projects run by that half-demon Jakobus Pauley (the Vice-Chancellor). He tells a story about how he saw Jacobus Pauley stalking around in his demon form. The Chancellor looks on in horror. Darg sees Academy guards heading towards Professor Haggus and moves to block them. Behind him, Professor Haggus builds up a real head of steam and launches into a long series of accusations of conspiracies to kidnap students and sell them into slavery.
The guards finally move Professor Haggus off the stage and out the door. The High Priestess takes the stage and apologizes for Professor Haggus' "rude and unscheduled" appearance. After she is done, the Chancellor stands to speak. Anpago overhears the handlebar-moustache halfling, by now very drunk, complaining, "First you cut me out of the ork trade, and now I learn you're a half-demon!" The Chancellor does his best to ignore Mister Handlebars.
Darg notices someone in the audience scratching his arms and neckline rather aggressively. Andrindor identifies him as Ilef Leffling, a recent necromancy graduate.
And then there is the presentation of gifts. This takes a while. The characters are all thoroughly bored by the end of the ceremony, particularly Anpago.
Anpago notices some other folks at the Ball with rings matching the one Julia gave him. Andrindor looks at it and asks, "Hey, Anpago! Why'd Julia give you her class ring?" Anpago holds his head and offers, "Maybe to get me to investigate the Academy."
Finally, it comes time to hold the election for the Board of Regents. There are two seats on the board in contention. Professor Deja Correlis (Conjuration) wins of them one. Tonk wins the other. Tonk is brought to the stage still clutching a chicken leg and asking, "What the hell?" The luscious Odelia (the naughty scribe Tonk had been drooling over earlier) walks over to him and informs him that she was campaigning for him. She urges him to come to the Giant's Bag after the party to celebrate. Tonk is still confused, but recognizes a good deal (or a setup) when he sees one. He tells the others, "I'll see you later, cousins!" The others stop him for long enough to talk to the guy with the rash. Darg asks the man, "Hey, you know what happened to Alton Lorac?" The guy responds, "Nope." Tonk presses him, "We've heard some rumors of a plague, people getting black scaly rashes. And my cousins just noticed you were scratching quite a bit." Leffling seems confused, "Uhh, no, I hadn't heard anything about that." Tonk finishes, "Well, we are at the Temple of Pelor. Perhaps you should get one of the priests to take a look at you." Leffling inclines his head and responds, "Thank you for your concern..." The characters notice that he walks over to talk to a priest.
The characters leave. Most of the characters see some figures skulking around the edges of the temple. Tonk picks them out as dark chitinous monsters with glaring red eyes, horns, and tails. Anpago Yost flies down a dark alley to check the situation out. He counts eight of them, and pretty much concurs with Tonk's assessment. Tonk draws a blade and starts down the alley.
Anpago beats him to the punch and starts things off with a Fireball. After he's done, some of the creatures are on fire and others are just smoking. Andrindor decides that this pretty much proves that the things aren't immune to fire, so he follows up with a second Fireball. Tonk howls, "Fucking incredible! I pick a fight and these two set everyone in sight on fire!" Many of the creatures appear to be near death. Longfellow finishes one of them off with a Flaming Sphere. The smell of burned chitinous monster wafts through the alleyway. Tonk has a couple of seconds to reflect on how he now wishes he hadn't eaten so much at the Ball before four of the things pile down upon him. They attack him with claws. He takes it like a man.
Anpago and Andrindor open up with a barrage of Magic Missiles. They take out two more. Darg crashes into one, cutting the creature down and continuing on to end another. A second Flaming Sphere from Longfellow takes down the next to last one. The last survivor steps and claws frantically at Tonk. Tonk takes more damage, then complains about how he has continually been frustrated in his desire to use Whirlwind Attack.
Everyone notices that the dead monsters smell like burning cockroach. Longfellow and Darg think in unison, "Mmmm... cockroach..." Anpago takes down the last survivor with another Magic Missile. Longfellow and Darg cast various healing spells on Tonk.
By this time, Temple guards and priests are arriving on the scene. The characters swiftly tie up the two badly wounded survivors. The creatures appear to be naked and can't talk. Everyone is very glad to find out that the creatures really were creatures, and not frat boys in costumes. Anpago tries Detect Thoughts on the captives. He eventually figures out that these creatures are here as a distraction while others do something at the Anchorite's place.
The characters find the Anchorite's door is ajar. A charcoal drawing of several dark, twisted shapes lurking in front of a tall dark tower covers one wall. The room contains various simple furnishings. Andrindor thinks that the tower in the drawing might be one of the two towers at the school. Darg manages to find some gray wool caught in the door jamb; the color and material are similar to those of the students' robes.
Andrindor finds a fragment of filthy parchment on the floor. He picks it up and is surprised to see the dirt and dust simply fall away from it. He deduces that it is an alchemical formula. Anpago looks at it and decides that it is for a potion involving transmutation magic. The formula is unlike anything he's ever seen before, and would require a highly-skilled alchemist to create.
Anpago Yost and Longfellow Yost fly to the Academy to look at the towers. Everyone else goes to the necromancer's place.
The necromancer Alton Lorac lives in a massive hexagonal tower that originally belonged to Sorkavi, the Founder of the Academy. The characters quickly conclude that professors at this Academy are paid very well. Darg Sangaree admires the shining statue of Sorkavi and the stained glass windows and comments, "Nice place."
Tonk, Darg and Andrindor examine the main door. It is largely featureless except for a shallow depression at one side. None of them can figure out how to open it. Tonk simply drinks a potion of Spider Climb and clambers his way up the wall. He peers in some windows, and finds that they are mostly blocked off by tapestries and too small for him to fit through. He eventually makes his way around the tower and finds a window looking into a laboratory. The central piece of décor is an examination table with the carcass of a black, chitinous creature very similar to those the characters just killed.
Tonk hears the sounds of Lorac's horse. He crawls around to the stables to find a fine black mare who looks very upset. Tonk manages to calm her down with some food. He thinks it has been a day or two since she was last fed.
Darg is suddenly struck with inspiration. He tries putting a silver piece in the depression next to the door. Nothing happens. Then he puts a platinum piece in the depression. It vanishes, and the door opens. From far away, Anpago comments, "Wow. Bribery really does solve everything."
The open door leads to a hexagonal waiting room where the characters learn why the necromancer Lorac didn't make it to the party. His armless, headless body lies in the chamber near the six dwarvish statues. There is a stab wound in his back. Andrindor walks in and asks, "You killed him already?" Tonk rather defensively replies, "No, he was already dead. Any way you can identify him without his head or his arms?" A quick search reveals that everything valuable is already gone.
Tonk sets off a thunderstone to alert the other characters.
There are six guards stationed at the gates. Hah! Longfellow and Anpago fly right over them. They see two towers: a bell tower and a tower on one of the central buildings. Longfellow asks Anpago, "If you were an alchemist doing strange research on orks, would you be in the bell tower where every hour there is a loud bonging sound, or in the other tower?" Anpago replies, "The other tower"
The other tower is six stories high, with no windows. "Oh that's a winner!" Anpago Knocks the roof door, then turns Longfellow invisible. They search the tower. They find a lot of well-appointed mystical classrooms and a library on the ground floor.
Longfellow turns to the fluttering pixie and asks, "You wanna go to the bell tower?" Anpago replies, "Yep. Maybe he's an insane alchemist and doesn't mind the bonging." The bell tower is 150 feet tall, slightly shorter than the windowless tower (which is 180 feet tall). It features a big stained glass window, a huge statue on the side, and nothing interesting inside.
At this point, Anpago and Longfellow hear Tonk's thunderstone go off. They head towards the necromancer's place to check it out.
Everyone shows up at the necromancer's place. Andrindor uses Shatter to break the laboratory window. Anpago and Longfellow flap on in. The confirm that the dead monster is a dead monster, except for one hand which is normal and human-looking. The call goes down, "Plague makes monsters!"
Anpago and Longfellow move into the necromancer's bedroom. He has a fifteen-foot-by fifteen foot bed. Longfellow is fascinated by this and spends some time thinking about what the necromancer might have been doing in it. Anpago finds a nice cloak in the armoire. He tosses it out the window. Tonk yells up, "Don't loot! Search for a door!" Longfellow is surprised by the presence of the dead monster, but Anpago finds a note in very bad handwriting in a book titled Tales of the Undead:
"Nightlings? How did Cavanaugh create these creatures... Tracked some of these creatures to his underground lair as they dragged off the luckless Corliss... I can guess what happened to those missing students."
The characters search the inner walls for a door. They find nothing until Longfellow reaches a wing through one of the walls and comments, "That's not a real wall." Anpago scoffs, "You probably figured that out when you got surprised by the dead monster." It turns out that illusionary walls lead to a hollow shaft in the center of the tower. Some kind of flight or climbing power is necessary to move from floor to floor.
The second floor is a library and kitchen. Anpago finds some nice dwarven wine. Then Anpago moves into the library and reads something very interesting in My Travels Volume 2 by Erasmus Grimm. He learns that demonism is caused by shadowstone, and that people injured by the creatures turn into nightlings in three days. He calls out to the others, "Everyone who isn't onk-tay come over ere-hay and read the ook-bay..." The whole library is full of books in dwarven about dwarven history and so on. They're all over three hundred years old. The entire collection is probably worth several thousand gold.
Tonk liberates a bottle of dwarven wine then proclaims to the others, "To the tunnels!"
Everyone gets 720 experience. Next time, the group will venture down into the tunnels underneath the Academy of Arcane Arts!