Known Character Traits
The following character traits are known aspects of each character that
can be treated as confirmed Reasons for purposes of generating strong Arguments.
Pawnbroker (Chris)
- A great swordsman, equalled by only a few.
- A traveler who knows the languages of almost every culture in Abbatine.
- A rootless wanderer who often leaves blood in his wake.
Messerbad (Mike)
- A magician with great skill in fire and plant spells.
- An adapoi, whose knowledge of the forest is unmatched.
- An unappreciated genius, especially in his own mind.
Yordan (Bob)
- A potent magician, but only after sundown.
- A skillful trader, able to deal with both poor beggars and wealthy
merchants.
- A cardsharp whose skill seems almost unnatural to some who watch him.
Laerynthe (Tim)
- A foreign warrior who bears his strange blade to wicked effect.
- A stalwart guardian who will risk life and limb for his ideals.
- A hot-headed fellow who tends to strike out before thinking.
Boromir (Doug)
- A magician who trained at the College of Sorcery in the spells of Air.
- A well-educated medio who can speak many languages of Abbatine.
- A trigger-happy spellthrower with little regard for his target's identity.
Mungo (Nick)
- A stout oorthoi with arms like treetrunks.
- A body-man for IX Cohort, respected by the Skirmishers.
- A gullible simpleton always willing to accept a story.
Spearchucker (Ray)
- A charismatic storyteller who can sway any crowd.
- An exile from Seitha, unafraid to speak out against Vlad.
- A suspicious wanderer with knowledge of the Makers.
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